Other interactions between users
Ability to rate clothes in showrooms and give reactions (feedback for brands and users).
Ability to give likes or special marks to other avatars.
Creating user ratings and tops. The most stylish (the most awards from other players), the most eco-positive (by the number of trees planted), etc. For this players receive revards or unique offers (closed shows, for example).
DAO voting - for biomes, new game mechanics (combat, interactives, some events), for the appearance of new resources, etc.
As the game evolves, new biomes will be added. To move into them it is necessary to get the mutation of plants and prepare the avatar and ents. Only after this, users can learn new biomes.
Catastrophe events, make resource extraction more difficult. An example of such a catastrophe is technological activities of humans.
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