Vesting
Last updated
Last updated
Private
8
20
10% TGE + 9 months CLIFF + 10 months linear vest.
Public
10
12
10% TGE + 4 months CLIFF + 7 months linear vest.
Auction
20
23
0% TGE + 9 months CLIFF + 12 months non-linear vest. (distribution per quarter will not be more than 50%)
In-game economy
15
24
Up to 24 months non-linear vest. (not more than 3,23% from the current total emission per month)
Foundation
15
34
5% TGE + 9 months CLIFF + up to 24 months linear vest.
Partners/Advisors
2
12
6 months CLIFF + up to 6 months linear vest.
Marketing, R&D, Liquidity
25
18
10% TGE + 17 months non-linear vest. (distribution per month will not be more than 6,2% from the current total emission)
Treasury
5
11
10% public rounds + 10 months linear vest.
It will take 34 months to achieve full unlocking of all BRCHs, as indicated in Table 2. The unlock rate increases during months 1-18 and decreases during the remaining period due to the platform development plans. This solution allows for users' demand for project tokens to be met in time and to a sufficient degree.
Users who purchased BRCHs in the Public round will be able to take advantage of the unlocked tokens sooner. Because of this, Private round tokens do not prevail over the first phase of the tokensale.
The first part of the Auction will be held 9 months after the TGE. Then, every 3 months, another portion of the allocation tokens will be unlocked for sale to interested parties at market price.
The non-linear market entry of In-game economy tokens has 3 goals:
to grow along with the number of active users;
to increase enough to cover the demand for staking tokens;
to change in proportion to the total number of tokens in circulation.
The percentage of Marketing, R&D, Liquidity tokens unlocked also depends on the project's overall tokenomics performance. The higher the user activity on the platform, the faster Birch will get access to additional resources for further technical base improvements and new promotion programs.